Getting started with rendering
On this page, you will find out how to register BlockEntity Renderer (BER) and render custom OBJ models trough it.
To create custom renderer for a BlockEntity, you first need a BlockEntity that is registered properly. For this tutorial, we are going to use BE called ModBlockEntity.
Here is list of things we are going to need to do this:
- BlockEntity class
- register own LoadersHolder to load models and textures
- create holder for all our models (Enum for example)
- create BER class and register it
How to create and register BlockEntity, you can find at the official Forge docs. We are going to do the rest…