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General Config

Config files for the mod can be found within your minecraft profile under /config/jsg/jsgConfig_2.0
When in single player, settings marked SERVER or CLIENT will be used. When playing on a server, only settings marked CLIENT will be used.

Config files for the mod can be found server root directory under /config/jsg/jsgConfig_2.0
Only settings marked SERVER will be used

This config file is responsible of holding options of general configurations.

General.toml
#Should JSG check for update on startup?
#Enables checking for updates to the mod when starting the game
#SIDE: CLIENT
"Check for updates" = true
#Sets volume of JSG sounds
# [deprecated]
#SIDE: SERVER/CLIENT
#Range: 0.0 ~ 3.0
"JSG sounds volume" = 1.0
#Specifies what unit will be used to display temperatures
#SIDE: CLIENT
#Allowed Values: KELVIN, CELSIUS, FAHRENHEITS
"Temperature unit" = "CELSIUS"
#Disables showing custom main menu
#WARNING! - Requires reloading!
#SIDE: CLIENT
"Disable JSG main menu" = false
#Gate type to be displayed in the main menu
#SIDE: CLIENT
#Allowed Values: MILKYWAY, UNIVERSE, PEGASUS, BY_ACT
"Main menu gate type" = "BY_ACT"
#Enables the startup Tau'ri Devs logo
#WARNING! - Requires reloading!
#SIDE: CLIENT
"Enable Tau'ri logo on startup" = true
#Enables debug mode
#SIDE: CLIENT
"Enable debug mode in main menu" = false
#Enables stargate themed music in the main menu
#SIDE: CLIENT
"Play music in main menu" = true
#Sets main menu music volume - can be changed later in GUI
#SIDE: CLIENT
#Range: 0.0 ~ 1.0
"Main menu music volume" = 1.0

This config file cotains options to setup DHD and Dialer parameters.

DialHomeDevice.toml
#Controls the horizontal distance the DHD will look for a stargate in blocks.
#SIDE: SERVER
#Range: 1 ~ 64
"DHD range's radius horizontal" = 25
#Controls the vertical distance the DHD will look for a stargate in blocks.
#SIDE: SERVER
#Range: 1 ~ 64
"DHD range's radius vertical" = 15
#Controls the horizontal distance the dialer will look for a Universe stargate in blocks.
#SIDE: SERVER
#Range: 1 ~ 64
"Universe dialer max horizontal reach radius" = 10
#Controls the maximum capacity of refined naquadah the DHD can hold in millibuckets
#SIDE: SERVER/CLIENT
#Range: 1 ~ 128000
"DHD's max fluid capacity" = 16000
#When capacity upgrade is placed in the DHD,
#then multiply internal capacity by this number
#SIDE: SERVER/CLIENT
#Range: 1.0 ~ 5.0
"Capacity upgrade multiplier" = 2.0
#The amount of RF energy per 1mb of Naquadah
#SIDE: SERVER
#Range: 1 ~ 50000
"Energy per 1mB Naquadah" = 10240
#Energy per 1mB is multiplied by this
#when efficiency upgrade is placed in the DHD
#SIDE: SERVER
#Range: 1.0 ~ 5.0
"Efficiency upgrade multiplier" = 1.4
#SIDE: SERVER
#Range: 0.0 ~ 1.0
"Cold fusion reactor activation energy level" = 0.9
#SIDE: SERVER
#Range: 0.0 ~ 1.0
"Cold fusion reactor deactivation energy level" = 0.98
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
"Enable press sound when dialing with computer" = false
#Enable opening last chevron while dialing milkyway gate with dhd
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
"Enable opening last chevron while dialing with dhd" = true
#SIDE: CLIENT
"Enable hint when dialing on DHDs with notebook page" = true
["Dialing helper colors"]
["Dialing helper colors".Normal]
#Color used when dialing the first 6 glyphs of the address
#Set colors of each dial helper button
#SIDE: CLIENT
#Range: 0 ~ 255
red = 127
#Range: 0 ~ 255
green = 255
#Range: 0 ~ 255
blue = 255
["Dialing helper colors".ExtraSymbols]
#Color used when dialing the extended 7th or 8th glyph of the address
#Set colors of each dial helper button
#SIDE: CLIENT
#Range: 0 ~ 255
red = 229
#Range: 0 ~ 255
green = 107
#Range: 0 ~ 255
blue = 238
["Dialing helper colors".Origin]
#Color used when dialing the point of origin glyph
#Set colors of each dial helper button
#You should use HEX values
#SIDE: CLIENT
#Range: 0 ~ 255
red = 127
#Range: 0 ~ 255
green = 255
#Range: 0 ~ 255
blue = 127

This config file cotains options to setup Stargates parameters.

Stargate.toml
#SIDE: SERVER!!!
"Enable travel animation" = true
[Mechanics]
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
"Enable burried state for gates" = true
#Orlin's gate max open count
#SIDE: SERVER/CLIENT
#Range: 0 ~ 15000
"Orlin's gate max open count" = 1
#SIDE: SERVER/CLIENT
#Range: > 5
"Universe dialer nearby radius" = 1024
#Should gate explode when its overheated?
#SIDE: SERVER
"Enable gate overheat with explosion" = true
#SIDE: SERVER/CLIENT
#Range: 0.0 ~ 1.7976931348623157E308
"Max stargate heat" = 4340.0
#If target gate is dialing and this option is set to true,
#the target gate will stop dialing and open incoming wormhole.
#If this is set to false and the dialed gate dialing address,
#the connection will not established.
#If it cause issues, set it to false.
#SIDE: SERVER
"Connect to dialing gate" = true
#Change this to true, if you want to use 8 chevrons between pegasus and milkyway gates
#SIDE: SERVER
"Use 8 chevrons between MW and PG gates" = true
#If you want to dial UNI-UNI only with seven symbols (interdimensional for example), set this to true
#SIDE: SERVER
"Need only 7 symbols between Uni gates" = false
[Iris]
#If set to 'false' player get killed by iris on entering event horizon
#SIDE: SERVER
"Iris kills at destination" = true
#Set it to true, if u want to bypass
#shield/iris damage by creative gamemode
#SIDE: SERVER
"Allow creative bypass" = true
#SIDE: SERVER
"Can iris destroy blocks" = false
#Should iris break when its overheated?
#SIDE: SERVER
"Enable iris overheat collapse" = true
#Energy/tick used for make shield closed
#SIDE: SERVER
#Range: 0 ~ 500000
"Shield power draw" = 500
#SIDE: SERVER/CLIENT
#Range: 1 ~ 32
"Maximum iris code length" = 9
#0 - disables unbreaking on iris
#100 - unbreaking makes iris unbreakable
#SIDE: SERVER
#Range: 0 ~ 100
"Unbreaking chance per level" = 10
#SIDE: SERVER/CLIENT
#Range: 0.0 ~ 1.7976931348623157E308
"Max titanium iris heat" = 1668.0
#SIDE: SERVER/CLIENT
#Range: 0.0 ~ 1.7976931348623157E308
"Max trinium iris heat" = 2336.0
[Power]
#SIDE: SERVER/CLIENT
#Range: > 4608
"Stargate's internal buffer size" = 71280000
#SIDE: SERVER
#Range: 1 ~ 500000
"Stargate's max power throughput" = 26360
#SIDE: SERVER
#Range: 0 ~ 500000
"Stargate wormhole open power draw" = 4608
#SIDE: SERVER
#Range: 0 ~ 50
"Stargate wormhole sustain power draw" = 2
#Seconds of energy left before gate becomes unstable
#SIDE: SERVER
#Range: 1 ~ 120
"Stargate instability threshold" = 20
#SIDE: SERVER/CLIENT
#Range: 0.0 ~ 100.0
"Orlin's gate energy multiplier" = 2.0
#SIDE: SERVER/CLIENT
#Range: 0.0 ~ 100.0
"Universe gate energy multiplier" = 2.0
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER/CLIENT
#Range: 0 ~ 3
"Capacitors supported by Universe gates" = 1
#Specifies the multiplier of power needed to keep the gate alive
#when 8-symbols address is dialed
#SIDE: SERVER
#Range: 0.0 ~ 100.0
"Stargate eight symbols address power mul" = 1.2999999523162842
#Specifies the multiplier of power needed to keep the gate alive
#when 9-symbols address is dialed
#SIDE: SERVER
#Range: 0.0 ~ 100.0
"Stargate nine symbols address power mul" = 1.7000000476837158
[Visual]
#If the incoming animations of gates generate issues, set it to false
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
"Allow incoming animations" = true
[EventHorizon]
#SIDE: SERVER
"Enable wrong side killing" = true
#SIDE: SERVER
#Range: 0.0 ~ 1.0
"Unstable Event Horizon chance of death" = 0.07000000029802322
#SIDE: CLIENT
"Render EHs even if they are not rendering" = true
#SIDE: SERVER
"Blackhole vortex can destroy blocks" = true
#SIDE: SERVER
"Blackhole field can suck blocks" = true
[EventHorizon.Rendering]
#Defines how many sections should be used to render EH kawoosh
#DO NOT CHANGE THIS UNLESS YOU KNOW WHAT YOU ARE DOING!
#SIDE: CLIENT
#Range: 12 ~ 288
"Number of EH sections" = 72
#Defines how many quads should be used to render EH circle
#DO NOT CHANGE THIS UNLESS YOU KNOW WHAT YOU ARE DOING!
#SIDE: CLIENT
#Range: 8 ~ 64
"Number of EH quads" = 16
[AutoClose]
#SIDE: SERVER
"Autoclose enabled" = true
#SIDE: SERVER
#Range: 1 ~ 300
"Seconds to autoclose with no players nearby" = 5
[OpenTimeLimit]
#In seconds (2280 = 38 minutes)
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
#Range: 5 ~ 3000
"Maximum seconds of gate should be open" = 240
#What happens after gate's open time reaches limit?
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
#Allowed Values: DISABLED, CLOSE_GATE, DRAW_MORE_POWER
"Gate open time limit mode" = "DRAW_MORE_POWER"
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
#Range: 0 ~ 50000
"Power draw after opened time limit" = 10000
[RandomIncomingGenerator]
#Enable random incoming wormholes generator
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI
#SIDE: SERVER
"Enable random incoming wormholes" = true
#SIDE: SERVER
#Range: 0.0 ~ 50.0
"Chance to generate RIG on gate" = 1.0

This config file cotains options to setup CC: Tweaked and OC2 integrations parameters.

ComputersIntegration.toml
#Defines wireless range of stargate for OC/CC
#SIDE: SERVER
#Range: 0 ~ 150
"Stargate wireless range" = 20