General Config
Clientside
Section titled “Clientside”Config files for the mod can be found within your minecraft profile under /config/jsg/jsgConfig_2.0
When in single player, settings marked SERVER or CLIENT will be used. When playing on a server, only settings marked CLIENT will be used.
Serverside
Section titled “Serverside”Config files for the mod can be found server root directory under /config/jsg/jsgConfig_2.0
Only settings marked SERVER will be used
General.toml file
Section titled “General.toml file”This config file is responsible of holding options of general configurations.
#Should JSG check for update on startup?#Enables checking for updates to the mod when starting the game#SIDE: CLIENT"Check for updates" = true
#Sets volume of JSG sounds# [deprecated]#SIDE: SERVER/CLIENT#Range: 0.0 ~ 3.0"JSG sounds volume" = 1.0
#Specifies what unit will be used to display temperatures#SIDE: CLIENT#Allowed Values: KELVIN, CELSIUS, FAHRENHEITS"Temperature unit" = "CELSIUS"
#Disables showing custom main menu#WARNING! - Requires reloading!#SIDE: CLIENT"Disable JSG main menu" = false
#Gate type to be displayed in the main menu#SIDE: CLIENT#Allowed Values: MILKYWAY, UNIVERSE, PEGASUS, BY_ACT"Main menu gate type" = "BY_ACT"
#Enables the startup Tau'ri Devs logo#WARNING! - Requires reloading!#SIDE: CLIENT"Enable Tau'ri logo on startup" = true
#Enables debug mode#SIDE: CLIENT"Enable debug mode in main menu" = false
#Enables stargate themed music in the main menu#SIDE: CLIENT"Play music in main menu" = true
#Sets main menu music volume - can be changed later in GUI#SIDE: CLIENT#Range: 0.0 ~ 1.0"Main menu music volume" = 1.0DialHomeDevice.toml file
Section titled “DialHomeDevice.toml file”This config file cotains options to setup DHD and Dialer parameters.
#Controls the horizontal distance the DHD will look for a stargate in blocks.#SIDE: SERVER#Range: 1 ~ 64"DHD range's radius horizontal" = 25
#Controls the vertical distance the DHD will look for a stargate in blocks.#SIDE: SERVER#Range: 1 ~ 64"DHD range's radius vertical" = 15
#Controls the horizontal distance the dialer will look for a Universe stargate in blocks.#SIDE: SERVER#Range: 1 ~ 64"Universe dialer max horizontal reach radius" = 10
#Controls the maximum capacity of refined naquadah the DHD can hold in millibuckets#SIDE: SERVER/CLIENT#Range: 1 ~ 128000"DHD's max fluid capacity" = 16000
#When capacity upgrade is placed in the DHD,#then multiply internal capacity by this number#SIDE: SERVER/CLIENT#Range: 1.0 ~ 5.0"Capacity upgrade multiplier" = 2.0
#The amount of RF energy per 1mb of Naquadah#SIDE: SERVER#Range: 1 ~ 50000"Energy per 1mB Naquadah" = 10240
#Energy per 1mB is multiplied by this#when efficiency upgrade is placed in the DHD#SIDE: SERVER#Range: 1.0 ~ 5.0"Efficiency upgrade multiplier" = 1.4
#SIDE: SERVER#Range: 0.0 ~ 1.0"Cold fusion reactor activation energy level" = 0.9
#SIDE: SERVER#Range: 0.0 ~ 1.0"Cold fusion reactor deactivation energy level" = 0.98
#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI#SIDE: SERVER"Enable press sound when dialing with computer" = false
#Enable opening last chevron while dialing milkyway gate with dhd#THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI#SIDE: SERVER"Enable opening last chevron while dialing with dhd" = true
#SIDE: CLIENT"Enable hint when dialing on DHDs with notebook page" = true
["Dialing helper colors"] ["Dialing helper colors".Normal] #Color used when dialing the first 6 glyphs of the address #Set colors of each dial helper button #SIDE: CLIENT #Range: 0 ~ 255 red = 127 #Range: 0 ~ 255 green = 255 #Range: 0 ~ 255 blue = 255
["Dialing helper colors".ExtraSymbols] #Color used when dialing the extended 7th or 8th glyph of the address #Set colors of each dial helper button #SIDE: CLIENT #Range: 0 ~ 255 red = 229 #Range: 0 ~ 255 green = 107 #Range: 0 ~ 255 blue = 238
["Dialing helper colors".Origin] #Color used when dialing the point of origin glyph #Set colors of each dial helper button #You should use HEX values #SIDE: CLIENT #Range: 0 ~ 255 red = 127 #Range: 0 ~ 255 green = 255 #Range: 0 ~ 255 blue = 127Stargate.toml file
Section titled “Stargate.toml file”This config file cotains options to setup Stargates parameters.
#SIDE: SERVER!!!"Enable travel animation" = true
[Mechanics] #THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI #SIDE: SERVER "Enable burried state for gates" = true #Orlin's gate max open count #SIDE: SERVER/CLIENT #Range: 0 ~ 15000 "Orlin's gate max open count" = 1 #SIDE: SERVER/CLIENT #Range: > 5 "Universe dialer nearby radius" = 1024 #Should gate explode when its overheated? #SIDE: SERVER "Enable gate overheat with explosion" = true #SIDE: SERVER/CLIENT #Range: 0.0 ~ 1.7976931348623157E308 "Max stargate heat" = 4340.0 #If target gate is dialing and this option is set to true, #the target gate will stop dialing and open incoming wormhole. #If this is set to false and the dialed gate dialing address, #the connection will not established. #If it cause issues, set it to false. #SIDE: SERVER "Connect to dialing gate" = true #Change this to true, if you want to use 8 chevrons between pegasus and milkyway gates #SIDE: SERVER "Use 8 chevrons between MW and PG gates" = true #If you want to dial UNI-UNI only with seven symbols (interdimensional for example), set this to true #SIDE: SERVER "Need only 7 symbols between Uni gates" = false
[Iris] #If set to 'false' player get killed by iris on entering event horizon #SIDE: SERVER "Iris kills at destination" = true #Set it to true, if u want to bypass #shield/iris damage by creative gamemode #SIDE: SERVER "Allow creative bypass" = true #SIDE: SERVER "Can iris destroy blocks" = false #Should iris break when its overheated? #SIDE: SERVER "Enable iris overheat collapse" = true #Energy/tick used for make shield closed #SIDE: SERVER #Range: 0 ~ 500000 "Shield power draw" = 500 #SIDE: SERVER/CLIENT #Range: 1 ~ 32 "Maximum iris code length" = 9 #0 - disables unbreaking on iris #100 - unbreaking makes iris unbreakable #SIDE: SERVER #Range: 0 ~ 100 "Unbreaking chance per level" = 10 #SIDE: SERVER/CLIENT #Range: 0.0 ~ 1.7976931348623157E308 "Max titanium iris heat" = 1668.0 #SIDE: SERVER/CLIENT #Range: 0.0 ~ 1.7976931348623157E308 "Max trinium iris heat" = 2336.0
[Power] #SIDE: SERVER/CLIENT #Range: > 4608 "Stargate's internal buffer size" = 71280000 #SIDE: SERVER #Range: 1 ~ 500000 "Stargate's max power throughput" = 26360 #SIDE: SERVER #Range: 0 ~ 500000 "Stargate wormhole open power draw" = 4608 #SIDE: SERVER #Range: 0 ~ 50 "Stargate wormhole sustain power draw" = 2 #Seconds of energy left before gate becomes unstable #SIDE: SERVER #Range: 1 ~ 120 "Stargate instability threshold" = 20 #SIDE: SERVER/CLIENT #Range: 0.0 ~ 100.0 "Orlin's gate energy multiplier" = 2.0 #SIDE: SERVER/CLIENT #Range: 0.0 ~ 100.0 "Universe gate energy multiplier" = 2.0 #THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI #SIDE: SERVER/CLIENT #Range: 0 ~ 3 "Capacitors supported by Universe gates" = 1 #Specifies the multiplier of power needed to keep the gate alive #when 8-symbols address is dialed #SIDE: SERVER #Range: 0.0 ~ 100.0 "Stargate eight symbols address power mul" = 1.2999999523162842 #Specifies the multiplier of power needed to keep the gate alive #when 9-symbols address is dialed #SIDE: SERVER #Range: 0.0 ~ 100.0 "Stargate nine symbols address power mul" = 1.7000000476837158
[Visual] #If the incoming animations of gates generate issues, set it to false #THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI #SIDE: SERVER "Allow incoming animations" = true
[EventHorizon] #SIDE: SERVER "Enable wrong side killing" = true #SIDE: SERVER #Range: 0.0 ~ 1.0 "Unstable Event Horizon chance of death" = 0.07000000029802322 #SIDE: CLIENT "Render EHs even if they are not rendering" = true #SIDE: SERVER "Blackhole vortex can destroy blocks" = true #SIDE: SERVER "Blackhole field can suck blocks" = true
[EventHorizon.Rendering] #Defines how many sections should be used to render EH kawoosh #DO NOT CHANGE THIS UNLESS YOU KNOW WHAT YOU ARE DOING! #SIDE: CLIENT #Range: 12 ~ 288 "Number of EH sections" = 72 #Defines how many quads should be used to render EH circle #DO NOT CHANGE THIS UNLESS YOU KNOW WHAT YOU ARE DOING! #SIDE: CLIENT #Range: 8 ~ 64 "Number of EH quads" = 16
[AutoClose] #SIDE: SERVER "Autoclose enabled" = true #SIDE: SERVER #Range: 1 ~ 300 "Seconds to autoclose with no players nearby" = 5
[OpenTimeLimit] #In seconds (2280 = 38 minutes) #THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI #SIDE: SERVER #Range: 5 ~ 3000 "Maximum seconds of gate should be open" = 240 #What happens after gate's open time reaches limit? #THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI #SIDE: SERVER #Allowed Values: DISABLED, CLOSE_GATE, DRAW_MORE_POWER "Gate open time limit mode" = "DRAW_MORE_POWER" #THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI #SIDE: SERVER #Range: 0 ~ 50000 "Power draw after opened time limit" = 10000
[RandomIncomingGenerator] #Enable random incoming wormholes generator #THIS OPTION CAN BE OVERRIDE BY SETTING IT IN STARGATE GUI #SIDE: SERVER "Enable random incoming wormholes" = true #SIDE: SERVER #Range: 0.0 ~ 50.0 "Chance to generate RIG on gate" = 1.0ComputersIntegration.toml file
Section titled “ComputersIntegration.toml file”This config file cotains options to setup CC: Tweaked and OC2 integrations parameters.
#Defines wireless range of stargate for OC/CC#SIDE: SERVER#Range: 0 ~ 150"Stargate wireless range" = 20